Classes (Melee)

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Revision as of 17:06, 29 May 2023 by Yoric (talk | contribs) (Created page with "'''Melee''' class is usually based on High '''Defense (DEF)''' with stats on '''STR''' and '''CON'''. '''<u>General Gameplay:</u>''' TBD '''<u>Equipment (Gears) for Melee Users:</u>''' TBD '''<u>Pre-Oasis Update:</u>''' '''End Game Gears:''' -Head: Full Horn Helm (+7 Def) -Face: Amulet of Protection (+2 Def) -Body: Burnt Plate (+6 Def) (Extra +2 Def with Oil Imbue Enchant) -Legs: Burnt Greaves (+4 Def) (Extra +2 Def with Oil Imbue Enchant) -Feet: Steel Boots (...")
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Melee class is usually based on High Defense (DEF) with stats on STR and CON.

General Gameplay:

TBD

Equipment (Gears) for Melee Users:

TBD

Pre-Oasis Update:

End Game Gears:

-Head: Full Horn Helm (+7 Def)

-Face: Amulet of Protection (+2 Def)

-Body: Burnt Plate (+6 Def) (Extra +2 Def with Oil Imbue Enchant)

-Legs: Burnt Greaves (+4 Def) (Extra +2 Def with Oil Imbue Enchant)

-Feet: Steel Boots (+2 Def)

-Primary: Crooked Blade/Mithril Flail

-Offhand: Ender Eye Shield (+7 Def) (Extra +2 Def with Oil Imbue Enchant)

-Cloak: Striped Cloak (+3 Def)

Total DEF:

-Without Armor Enchant: 31 DEF

-With Armor Enchant: 37 DEF

-With Stone Skin Enchant+Armor Enchant: 45 DEF

-With Stone Skin Enchant+Riposte Ability+Armor Enchant: 50 DEF

Melee Abilities:

-To check out Melee abilities, please check out the 'Melee Abilities Tab'.