Godot: Difference between revisions
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DIFUNTO666 (talk | contribs) (Created page with "{{Quote|Wait, what, a traveller down here? Well, what was it we said again, hello? Hello. That's right.|Godot|Recluse}} {{NPC | image = placeholder.png | description = TBD | quests = None | location = *Styden Abyss }}") |
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{{Quote|Wait, what, a traveller down here? Well, what was it we said again, hello? Hello. That's right.|Godot|Recluse}} {{NPC | {{Quote|Wait, what, a traveller down here? Well, what was it we said again, hello? Hello. That's right.|Godot|Recluse}} {{NPC | ||
| image = placeholder.png | | image = placeholder.png | ||
| description = | | description = Adventurers have found someone who has been secluded in the Styden Abyss for a long time. No one can know for sure who Godot is or what he even is. Having disheveled hair that meets the beard makes things even more difficult. At last, adventurers can use his living area to take a break after facing countless dangers inside the walls of the abyss. | ||
| quests = None | | quests = None | ||
| location = *[[Styden Abyss]] | | location = *[[Styden Abyss]] | ||
}} | }} |
Latest revision as of 18:40, 20 November 2023
"Wait, what, a traveller down here? Well, what was it we said again, hello? Hello. That's right."
— Godot,The Recluse
Description
Adventurers have found someone who has been secluded in the Styden Abyss for a long time. No one can know for sure who Godot is or what he even is. Having disheveled hair that meets the beard makes things even more difficult. At last, adventurers can use his living area to take a break after facing countless dangers inside the walls of the abyss.
Quests
None