Melee Abilities: Difference between revisions
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|12 | |12 | ||
| + | | +6 Damage | ||
|Sword: 40 | |Sword: 40 | ||
Mace: 39 | Mace: 39 |
Revision as of 14:18, 19 September 2023
Melee abilities are physical-based runes that require rage to use. These are used with either swords or maces equipped.
They have various uses that focus on directly confronting enemies.
List of Melee Abilities
Item | Damage | Rage Used | Effect | Requires | Seller |
---|---|---|---|---|---|
- | 5 | Enemy targets you | Sword: 9
Mace: 8 |
500g | |
- | 6 | x1.7 movement speed | Sword: 16
Mace: 17 |
1,100g | |
- | 10 | +3 Damage to party | Sword: 18
Mace: 17 |
950g | |
- | 10 | Stuns enemy for x seconds | Mace: 25 | 1,600g | |
- | 9 | +5 Defense | Sword: 27
Mace: 26 |
1,450g | |
- | 8 | -3 Defense to enemy | Sword: 28
Mace: 27 |
1,600g | |
- | 12 | Can hit 3 enemies at once but loses control? | Sword: 32
Mace: 34 |
2,100g | |
- | 12 | +6 Damage | Sword: 40
Mace: 39 |
Awlor - 2,700g | |
3-10 | 12 | Damages enemy | Sword: 39
Mace: 45 Shield Equipped |
Awlor - 2,600g | |
- | 5 | +0.4 Attack Speed | Sword: 42
Mace: 40 |
3,200g | |
5-50 | 14 | Damages enemy | Sword: 48 | 2,500g |