Melee Abilities: Difference between revisions

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(Created page with " Melee abilities are physical-based runes that require rage to use. These are used with either swords or maces equipped. They have various uses that focus on directly confronting enemies. ==List of Melee Abilities== {| class="sortable mw-collapsible fandom-table" !Item !Damage !Rage Used !Effect !Requires !Seller |- |<center>center|thumbTaunt</center> | - |5 |Enemy targets you |Sword: 9 Mace: 8 |500g |- |<center>File:Melee-Dash.pn...")
 
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Mace: 39

Revision as of 02:30, 16 September 2023

Melee abilities are physical-based runes that require rage to use. These are used with either swords or maces equipped.

They have various uses that focus on directly confronting enemies.

List of Melee Abilities

Item Damage Rage Used Effect Requires Seller
Taunt
- 5 Enemy targets you Sword: 9

Mace: 8

500g
Dash
- 6 x1.7 movement speed Sword: 16

Mace: 17

1,100g
Battle Cry
- 10 +3 Damage to party Sword: 18

Mace: 17

950g
Stun
- 10 Stuns enemy for x seconds Mace: 25 1,600g
Riposte
- 9 +5 Defense Sword: 27

Mace: 26

1,450g
Provoke
- 8 -3 Defense to enemy Sword: 28

Mace: 27

1,600g
Berserk
- 12 Can hit 3 enemies at once but loses control? Sword: 32

Mace: 34

2,100g
Brutality
- 12 +4 Damage Sword: 40

Mace: 39

Awlor - 2,700g
Shield Slash
3-10 12 Damages enemy Sword: 39

Mace: 45

Shield Equipped

Awlor - 2,600g
Craze
- 5 +0.4 Attack Speed Sword: 42

Mace: 40

3,200g
Decapitate
5-50 14 Damages enemy Sword: 48 2,500g